File Details
solar_industrialization-1.0.6
- R
- Jun 9, 2026
- 1.65 MB
- 329
- 1.21.1
- NeoForge
File Name
solar_industrialization-1.0.6.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
✦ New: Solar Farm Multiblock
✦ Solar Farm Controller
Added the Solar Farm Controller block — the core of the new multiblock structure
✦ Multiblock Structure
Build a grid of solar panels (LV–SV) around the controller
Configurable tier and depth via the controller's GUI
Collects energy from all panels in the structure and pushes it through the MI Energy Output Hatch
✦ New: Auto-Cleaning System
Place an Item Input Hatch containing 2× Robot Arm + 2× Panel Cleaner to enable auto-cleaning
Requires Water supplied via Fluid Input Hatch (10 mB/s)
Outputs Process Water (dirty water) to the Fluid Output Hatch — 1 mB per 100 mB of water consumed
Cleaning stops if the fluid output hatch is full
Panel Cleaners have 1024 durability and wear down while active (1 durability/s each); replaced when broken
✦ New: Panel Cleaner
New item: Panel Cleaner — required for multiblock auto-cleaning
1024 durability, does not stack
✦ New: Process Water (Fluid)
New fluid: Process Water (dirty water) — byproduct of the auto-cleaning system
Comes with a bucket item
Can be processed in the Centrifuge (1000 mB, 30s):
14× Quartz
11× Coal Tiny Dust
2× Aluminum Nugget (50% chance)
1× Stainless Steel Nugget (25% chance)
✦ Fixes & Improvements
Fixed SV panel max EU/t (now correctly 4096 EU/t at noon without upgrades)
Fixed MV/HV/EV panel EU values (64 / 256 / 1024)
Fixed Turbo Energy Upgrade not insertable into panel slot
Fixed energy hatch not outputting after periodic re-validation
Fixed solar efficiency formula (max 100% at noon)
Added missing Russian translations for all GUI strings
Renamed efficiency tooltip label to "Solar Efficiency", removed sun phase line