This is the BASIC version of the mod which has no advanced features, isn't really configurable ect. If you are a map/modpack developer or a advanced user I recommend you go to the EDITABLE version of the mod.
* General rework of the mod... not many things that you will notice ingame.
* Updated to Forge Version 1.7.10-10.13.3.1395 but old versions should work just fine.
* Fixed a bug that would make Solar Helmets generate a lot more RF that supposed to.
* Some general improvements, don't remember everything, sorry. :(
* General tooltip improvements and added a tooltip for the solar panel for how much energy is currently stored in it if you pick it up with a wrench.
* BTW you do NOT need CoFH Core/Lib and Thermal Expansion to run the mod. (but if Thermal Expansion isn't installed there will be no recipes)
0% Energy Stored = Grey
1-25% Energy Stored = Red
26-75% Energy Stored = Yellow
76-100% Energy Stored = Green
Solar Expansion 1.6a hasn't been extensively tested. It is really hard for me to do modding stuff because I have exams, I hope you understand.