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Sodium

The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!

File Details

Sodium 0.6.0 Beta 2 for NeoForge

  • B
  • Sep 15, 2024
  • 1.08 MB
  • 976.9K
  • 1.21.1
  • NeoForge

File Name

sodium-neoforge-0.6.0-beta.2+mc1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sodium-394468:5726290"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Improved performance on integrated Intel GPUs by up to 10-15% with additional terrain rendering optimizations.
  • Added a new optimization called "Material Downgrading" which moves some terrain geometry to a simpler render pass when the texture is not transparent or translucent. This can improve terrain rendering performance slightly, and sometimes much more with certain mods or resource packs.
  • Added an option to the Video Settings screen for controlling the Fullscreen Resolution. (This is currently only available on Windows.)
  • The game no longer crashes at startup instead of showing an error pop-up mesage on NeoForge.
  • Fixed a problem where animated textures would stop animating, especially when some other mods were installed.
  • Fixed a problem where z-fighting would occur with some block overlays, such as emissive textures.
  • Fixed a frequent crash when unfocusing the game window or switching between applications on older Intel GPUs.
  • Fixed a bug that would cause mixin overrides from mods to not apply.
  • Fixed compatibility with some mods that modify biome colors on NeoForge (i.e. Polytone.)
  • Fixed compatibility with mods that render their block entities on a glowing render pass.
  • Added an API for mods that need to conditionally render block entities (i.e. Flywheel.)