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Sodium Shadowy Path Blocks

Reintroduces vanilla-like smooth lighting to non-full blocks (e.g. dirt paths and how they have dark shading when directly next to a full block) when using Sodium.

File Details

SSPB 3.4.0 for Sodium 0.4.3 to 0.5.11 / MC 1.19 to 1.21.1

  • R
  • Aug 15, 2024
  • 54.17 KB
  • 46.0K
  • 1.21.1+13
  • Fabric + 1

File Name

sodium-shadowy-path-blocks-3.4.0.jar

Supported Versions

  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Fabric

modImplementation "curse.maven:sodium-shadowy-path-blocks-556408:5630602"

Quilt

modImplementation "curse.maven:sodium-shadowy-path-blocks-556408:5630602"
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New:

  • "Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
    • This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.
  • "Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.
  • Some optimizations (with help from rhysdh540)
  • Added Traditional Chinese (zh_tw) localization (by yichifauzi and notlin4).
  • Update Mod Menu entry.
  • Now explicitly incompatible with Sodium 0.6.0 versions.