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Smith's Tiers: Reforged

A mod that add "Tier Reforge" to Weapons, Tools and Armors
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smithstiers-1.4.0.jar

File namesmithstiers-1.4.0.jar
Uploader
UlryamUlryam
Uploaded
Jul 6, 2026
Downloads
38
Size
147.6 KB
Mod Loaders
NeoForge
File ID
8380579
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:smiths-tiers-1514105:8380579"

Learn more aboutΒ Curse Maven

What's new

Changelog

[1.1.0] - Rebirth System Update

πŸ”„ Rebirth System (Major Rework)

  • Added 5 Rebirth loops β€” prestige your Master-tier items for permanent scaling increases
  • Rebirth resets item to Tier 0 but retains all Augments
  • Scaling per tier now starts at +2% (down from +10%) and increases by +2% per Rebirth
  • Rebirth V reaches +12% per tier β€” true end-game power
  • Rebirth materials: Iron Block β†’ Gold Block β†’ Diamond Block β†’ Emerald Block β†’ Netherite Block
  • Rebirth requires appropriate hammer tier + material in offhand
  • Epic particle effects and sound cues on Rebirth

πŸ”¨ Hammer System Rework

  • 6 Hammer tiers (added Mythical Hammer for Rebirth V)
  • Hammers now have minimum required tier instead of exact match
  • Higher-tier hammers work on all lower Rebirths β€” no more inventory clutter!
  • Mythical Hammer crafting: Netherite Ingot + Nether Star + Netherite Ingot (top) + Legendary Hammer + Stick

πŸ“Š Whetstone Rebalancing

  • Whetstone effectiveness now scales down at higher Rebirths
  • Simple Whetstone: 10-15% (Rebirth 0) β†’ 1-2% (Rebirth 5)
  • Mythical Whetstone: 100% (Rebirth 0) β†’ 7-12% (Rebirth 5)
  • Creates natural progression β€” higher whetstones needed for higher Rebirths

πŸ’Ž Augment System Rework

  • Augment slots now gated by Rebirth instead of Tier
  • Slot 1 unlocks at Rebirth II (was Tier VII)
  • Slot 2 unlocks at Rebirth V (was Tier X)
  • All existing 5 modules unchanged

πŸ› Bug Fixes

  • Fixed pickaxes/shovels/armor showing "Wrong repair material" instead of tier-up on anvil
  • Fixed higher-tier hammers being blocked on lower Rebirths
  • Fixed Blacksmith Furnace not dropping inventory when broken
  • Fixed Smithing Anvil not dropping held item when broken
  • Fixed tooltip not showing Rebirth info or updated percentages

🎨 Visual Updates

  • Added Rebirth line to tooltips (colored by rebirth level)
  • Tooltip border colors now prioritize Rebirth over Tier
  • Updated Augment socket labels: "Locked (Rebirth II/V)" instead of "Locked (Tier VII/X)"
  • Updated percentage displays to show decimal values (e.g., +12.0%)

πŸ› οΈ Technical Changes

  • Added REBIRTH_COUNT data component
  • Refactored TierLogic.updateTierAttributes() to accept rebirth parameter
  • Added getPercentPerTier(), getWhetstoneBoostRange(), applyRebirth(), getRebirthMaterial()
  • Updated all event handlers to use rebirth-aware scaling

πŸ“¦ New Items

  • Mythical Blacksmith Hammer (tier 6, 500 durability, epic rarity, fire resistant)
  • Mythical Whetstone (100% boost at Rebirth 0)

⚠️ Known Issues (Planned for Next Update)

  • Auto-Sharpening enchantment not yet implemented
  • Tempered enchantment not yet implemented

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