smithstiers-1.4.0.jar
Curse Maven Snippet
What's new
Changelog
[1.1.0] - Rebirth System Update
π Rebirth System (Major Rework)
- Added 5 Rebirth loops β prestige your Master-tier items for permanent scaling increases
- Rebirth resets item to Tier 0 but retains all Augments
- Scaling per tier now starts at +2% (down from +10%) and increases by +2% per Rebirth
- Rebirth V reaches +12% per tier β true end-game power
- Rebirth materials: Iron Block β Gold Block β Diamond Block β Emerald Block β Netherite Block
- Rebirth requires appropriate hammer tier + material in offhand
- Epic particle effects and sound cues on Rebirth
π¨ Hammer System Rework
- 6 Hammer tiers (added Mythical Hammer for Rebirth V)
- Hammers now have minimum required tier instead of exact match
- Higher-tier hammers work on all lower Rebirths β no more inventory clutter!
- Mythical Hammer crafting: Netherite Ingot + Nether Star + Netherite Ingot (top) + Legendary Hammer + Stick
π Whetstone Rebalancing
- Whetstone effectiveness now scales down at higher Rebirths
- Simple Whetstone: 10-15% (Rebirth 0) β 1-2% (Rebirth 5)
- Mythical Whetstone: 100% (Rebirth 0) β 7-12% (Rebirth 5)
- Creates natural progression β higher whetstones needed for higher Rebirths
π Augment System Rework
- Augment slots now gated by Rebirth instead of Tier
- Slot 1 unlocks at Rebirth II (was Tier VII)
- Slot 2 unlocks at Rebirth V (was Tier X)
- All existing 5 modules unchanged
π Bug Fixes
- Fixed pickaxes/shovels/armor showing "Wrong repair material" instead of tier-up on anvil
- Fixed higher-tier hammers being blocked on lower Rebirths
- Fixed Blacksmith Furnace not dropping inventory when broken
- Fixed Smithing Anvil not dropping held item when broken
- Fixed tooltip not showing Rebirth info or updated percentages
π¨ Visual Updates
- Added Rebirth line to tooltips (colored by rebirth level)
- Tooltip border colors now prioritize Rebirth over Tier
- Updated Augment socket labels: "Locked (Rebirth II/V)" instead of "Locked (Tier VII/X)"
- Updated percentage displays to show decimal values (e.g., +12.0%)
π οΈ Technical Changes
- Added
REBIRTH_COUNTdata component - Refactored
TierLogic.updateTierAttributes()to accept rebirth parameter - Added
getPercentPerTier(),getWhetstoneBoostRange(),applyRebirth(),getRebirthMaterial() - Updated all event handlers to use rebirth-aware scaling
π¦ New Items
- Mythical Blacksmith Hammer (tier 6, 500 durability, epic rarity, fire resistant)
- Mythical Whetstone (100% boost at Rebirth 0)
β οΈ Known Issues (Planned for Next Update)
- Auto-Sharpening enchantment not yet implemented
- Tempered enchantment not yet implemented
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