Smithing Progression

Expand Minecraft’s smithing progression with craftable Tiered templates, whetstones, material processing, and new Smithing Table upgrades.
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Smithing-Progression-1.21.85+26-universal.jar

File nameSmithing-Progression-1.21.85+26-universal.jar
Uploader
ADIO501ADIO501
Uploaded
Oct 13, 2026
Downloads
12
Size
30.2 MB
Mod Loaders
Fabric
File ID
9166024
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:smithing-progression-1712045:9166024"

Learn more about Curse Maven

What's new

THIS HAS ONLY BEEN TESTED ON 26.2. IF THERE ARE ANY BUGS ON THE OTHER VERSIONS LET ME KNOW.

 

1.21.78 — Broken equipment system

  • Equipment now remains in the inventory at its final durability point instead of disappearing, preserving names, enchantments and other item properties.

  • Fully broken equipment stays unusable until repaired to 100% durability. Partial repairs do not unlock it.

  • Added red “Broken — repair required” and “Repair to 100% durability to use again” tooltip text.

  • Broken weapons and tools cannot perform their normal actions. Broken armor loses protection and equipped enchantment benefits; broken shields lose their passives, and broken elytra cannot glide.

  • Broken equipment remains repairable through eligible grindstone, offhand whetstone, anvil and Mending repairs.

  • Crafting, grindstone combining and anvil repairs preserve the broken lock unless the result is fully repaired.

1.21.79 — Enchantments, dismantling and mob behavior

  • Added vanilla and common mod enchantment categories for Smithing Progression equipment. Hammers support pickaxe and melee enchantments.

  • Added spear eligibility for More Spear Enchantments. Checked eligibility with Universal Enchants, More Spear Enchantments and Martini’s Better Enchantment Compatibility together on 26.2.

  • Better whetstones increase dismantling refunds: obsidian ×1.5 and echo ×2, adjusted for condition and capped at 90% of nominal material value, rounded down.

  • Obsidian and echo whetstones return metal ingots plus leftover nuggets. JEI shows both outputs.

  • Tamed boars gain owner following and safe catch-up teleporting. Owner shift-right-click cycles Follow → Stay → Roam.

  • Improved phantom target retention and recovery when stranded against the ground.

  • Gear now plays Minecraft’s item-break sound once when entering the Broken state. Fully repairing it allows the sound to trigger on its next break.

1.21.80 — Grind wheel dressers and repair changes

  • Added Flint Grind Wheel Dresser and Diamond Grind Wheel Dresser.

  • Untreated grindstones now repair 1% of maximum durability per successful second.

  • Crouch and hold right-click with a dresser to increase the wheel’s repair rate, up to 15% with flint or 25% with diamond.

  • Dressing wears down by one percentage point after every five successful seconds of tool repair, stopping at 1%. Idle time causes no decay.

  • Each grindstone saves its own dressing rate and decay progress.

  • Moved bows, crossbows, fishing rods and shields to anvil hammer repair alongside armor.

  • Anvil repairs remain 5% per completed strike, costing 10 hammer durability. Vanilla anvils and Easy Anvils are supported.

  • Flint and steel, brushes and both dressers now break normally at zero durability.

1.21.81 — Dresser balance and repair HUD

  • Dressing now costs 6 durability per added percentage point.

  • Flint dresser durability is 84, enough to raise one fresh wheel from 1% to 15%, then break.

  • Diamond dresser durability is 288, enough to fully dress two fresh wheels from 1% to 25%.

  • Added a second repair HUD line, such as “Wheel: 15% repair/sec (+14% buff)”.

1.21.83 — Diamond whetstone and phantom ceiling recovery

  • Lowered the flint dresser’s supporting left hand to clear the head. Diamond hand positions remain unchanged.

  • Added phantom ceiling recovery using a clear route down and sideways before resuming normal flight and attacks.

  • Added Diamond Whetstone, crafted from three diamond shards above three iron ingots.

  • Diamond Whetstone has 3,000 durability, repairs 200 equipment durability per offhand use and spends 100 whetstone durability.

  • Diamond dismantling uses a ×1.75 multiplier, retaining the 90% refund cap.

  • Changed the diamond dresser recipe to iron ingot / Diamond Whetstone / iron ingot across the top, with iron ingots in the center and bottom-center slots.

1.21.84 — Whetstone models and recipe changes

  • Reduced held whetstone sizes and gave all four tiers the same compact two-part 3D model.

  • Changed the Echo Whetstone recipe to a Diamond Whetstone surrounded by eight Echo Splinters.

  • Removed the previous Echo Fragment plus regular Whetstone recipe.

  • Fire Starters now break normally at zero durability. Their final ignition attempt remains usable.

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