slotmind-1.0.3.jar
Curse Maven Snippet
What's new
1.0.3
- Fixed auto-refill and restock memory so a mismatched item dropped into a refill slot no longer overwrites the remembered refill item.
- Fixed refill slots getting stuck in a repeated move loop after a mismatched stack was shift-clicked into an empty reserved slot.
- Added a
Clear Empty Refill Slotssetting so empty stackable refill slots can clear their refill reservation instead of lingering indefinitely. - Added mining-aware
Auto Tool Switchingso SlotMind can switch to a better tool for the targeted block, preferring a matching hotbar slot before swapping the held item. - Added
Swap Before Breakprotection with a near-break warning toast so one-use-left tools can be swapped out before they snap. - Split
Auto Tool SwitchingfromTool Replacementso mining swaps and empty tagged-slot restoration can be configured independently. - Added a separate
Swap Inventory Tool Into Hotbartoggle for auto tool switching, and defaulted it to off so players can keep using their hand when no suitable hotbar tool is available. - Removed the old multiple-sort-mode split and standardized sorting on one implementation that fills tagged destinations first and compacts matching stacks before laying items out.
- Fixed refill sourcing so both player-inventory refill and restock-chest refill now prefer draining the smallest matching stack first instead of skimming items from fresher stacks.
- Reworked the config screen layout so it responds to GUI scale changes, collapses cleanly when space is tight, and supports scrolling when the content is taller than the viewport.
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