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Slime Carnage

A world of slimes awaits!

File Details

SlimeCarnage-2.1-mc1.8.9

  • R
  • Jan 28, 2016
  • 1002.32 KB
  • 728
  • 1.8.9

File Name

SlimeCarnage-2.1-mc1.8.9.jar

Supported Versions

  • 1.8.9
  • Added: Slime Tiki Torches. Lights up the area the same a torch would but is 2 blocks high and is made out of slime blocks and planks. Different coloured ones had that same colour as a particle effect too.
  • Added: Vampire Slime. Spawns in wooded areas and heals itself by 1 HP every time it collides with you. Unlike other slimes though, this burns in daylight like zombies do. Drops apples or bones right now but this will most likely be changed when I decide more suitable drops
  • Added: Knight Slime: A work in progress (WIP) slime right now but this attacks other mobs and can only be spawned via its spawn item. It is pretty strong with a decent HP pool. Needs a look of tweaking
  • Slime sewers have been extended slightly and a third chest added. All chest loots here have been moved to a new loot table as well which uses ChestGenHooks instead of a method inside the spawn code for the slime sewers. 
  • Slime sewers now have an iron trapdoor at the entrance
  • Mad lab also has an iron trapdoor at the entrance 
  • Orange Slimes will try to kill villager slimes