File Details
0.1.2
- B
- Jul 2, 2018
- 33.32 KB
- 8.3K
- 1.12.2
File Name
SleepingOverhaul-1.12.2-0.1.2.BETA.jar
Supported Versions
- 1.12.2
0.1.x
Requirements:
- CosmicLib 0.3.3 or later
- Tickrate Changer 1.0.14 or later
- Forge 1.12.2-14.23.2.2611 or later
- Optional CoreModCompanion [CMC] of same version for full functionality (see "Additional Files" on bottom of Curse page for this download)
Changes:
0.1.0
-
Completely removes the "skip-to-day" aspect of sleep, replacing it with a "time-lapse mode" - time speeds up while all players are lying in bed. Not a simulation - the game loop speed (tick-rate) is actually increased.
- Time-lapse achieved via "Tickrate Changer" mod (required), credits to Guichaguri for this!
- Can change the maximum tick-rate in configuration, up to 1000. Note that the real tick-rate will be throttled based on available CPU power.
-
Can specify the tick time that night starts for the sake of sleeping being permitted. Note that it cannot currently be set earlier than the start of real night-time (optional CMC is needed for daytime sleeping)
-
Customizable X/Z radius range check for hostile mobs to prevent sleeping
-
[CMC] Option to allow sleeping any time (during the day)
-
All configurable in Forge configuration GUI
0.1.1
- Coremod/ASM and AT fixes for non-dev environment
0.1.2
- Add clock display during sleep
- Show periodic reminder text to non-sleeping players when majority of other players are trying to sleep