Sleep Time Simulation Forge v0.4.5.jar
Curse Maven Snippet
What's new
Sleep Time Simulation 0.4.5
When the sleeping-player threshold is no longer met, accelerated ticking now stops on the next server tick. The server returns to normal pacing, and the client progress overlay clears. The check follows Minecraft's configured sleeping percentage, including multiplayer.
sleeptimesimulation-0.4.5.jar: Minecraft 1.20.1, Forge 47.x.sleeptimesimulation-1.21.1-0.4.5-neoforge.1.jar: Minecraft 1.21.1, NeoForge 21.1.250.
Install only the JAR for your loader and Minecraft version. Replace the previous Sleep Time Simulation JAR on both client and server; do not keep both versions in mods.
Verification: both builds and JAR integrity checks passed. On a disposable NeoForge dedicated server, a simulated player leaving the bed stopped the skip after one further tick, while a separate full-night run reached morning and passed furnace, redstone, mob age/rate, time, and wake checks. A human client HUD test and Forge runtime test remain open.
This mod has no additional files

