slaves-1.0.3.jar
Curse Maven Snippet
What's new
Configurator
- The configurator can disconnect / reconnect a specific side of an energy cable.
Commands
- "/slaves find" is clearer now; you can list one player's slaves with "/slaves find NICKNAME" or all active slaves with "/slaves find"
- "/slaves search ChunkRadius" (with audit enabled) finds whether someone used a slave in those chunks.
Slaves
- Fixed Warrior HP regenerating past 20HP
- Fixed visible weapon swing on attack/farm
- Fixed Warrior Resistance armor / toughness are no longer clamped by vanilla caps in damage calculation
- Rename icon next to the slave name in the GUI (no name tag required)
- Max slave name length is 20 characters
- Warrior health is shown above the name
- Warrior also collects collar_part_a/b/c/d and squashed_cockroach
- Warrior gains XP from own kills while patrolling or standing guard
- With cockroach smasher equipped, warriors hunt cockroaches on patrol, guard, and follow (ignored without it)
- On patrol and guard, warriors only engage reachable mobs (path or melee+LOS); unreachable ones are briefly ignored
- After combat while guarding, warriors return to the position where Guard was activated
- While guarding, warriors also proactively attack monsters (they no longer wait for them to approach)
- Config
warrior.extraLootItems– extra collectible item IDs (patrol/guard/follow)
Config file
The config structure has been changed for better readability. It's recommended to review or regenerate your config file after updating.
This mod has no additional files

