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Slaughter & Hide

Realistically butcher every mob in Minecraft: skin carcasses, cure hides into leather, cut meat, and cook it all at the butcher's table. Port of Butchery to NeoForge 26.2.
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Slaughter & Hide (0.0.0-beta.33)

File nameslaughter_hide-26.2-neoforge-26.2.0.57-0.0.0-beta.33.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 26, 2026
Downloads
11
Size
2.3 MB
Mod Loaders
NeoForge
File ID
8738248
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:slaughter-hide-1652921:8738248"

Learn more about Curse Maven

What's new

v0.0.0-beta.33 - Humanoid corpse cutting + the Freezer

The corpse system gets its real cutting mechanic, and the first of the 4 GUI workstations arrives: the Freezer.

Add

  • Real cutting for all 9 humanoid corpse mobs (zombie, skeleton, drowned, husk, vindicator, evoker, witch, piglin, piglin brute) — hang the corpse and cut it up in 8 stages: head > skin > 3 meat cuts (per-mob loot tables) > 3 organs from a shared table. Previously corpses had no cutting logic at all.
  • 12 new organ items (heart, intestines, kidney, liver, lungs, stomach + rotten variants) with models, textures and names — they were referenced by loot tables since earlier betas but never actually registered.
  • Freezer — first GUI machine of the mod: a 27-slot cold-storage container with its own screen. Right-click opens the lid (with an iron-trapdoor sound and puffs of freezing smoke particles); closing the GUI shuts it again. Sneak-open skips the animation, just like the original. Emits a comparator signal based on its contents. Craftable (2 iron ingots + 5 white concrete + 1 redstone).
  • New particle type: freezersmoke, ported 1:1 from the original with all 8 sprite frames.
  • All 6 visual states of the Freezer blockstate are available (only closed/open are used in normal play, same as the original).

Total content ported

  • 74 mobs wired to the butchering loop (51 simple animals, 10 humanoids with corpse/organ drops, 4 special-cased mobs, 11 cat coat variants)
  • 38 blocks from the original catalog (carcasses, heads/trophies, decorative + mechanical)
  • 246 cooking recipes (smelting/smoking/campfire) for every raw cut
  • 1 GUI workstation (Freezer) — 3 remain

Still missing: Meat Grinder, Pestle & Mortar and Taxidermy Table (GUI), visible blood, the Iron Golem set (permanently out of scope), and real tool-tier textures (still placeholders). Also known: ~68% of item names still show untranslated keys.

This mod has no additional files