Sky Archipelago

Sky Archipelago adds a new floating-islands world generation. High degree of configurability, such as island density, sizes, Y-spawn heights, ocean or void and much much more!

File Details

Sky Archipelago v1.3.4

  • R
  • May 31, 2026
  • 930.34 KB
  • 928
  • 1.21.1
  • NeoForge

File Name

sky_archipelago-1.3.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sky-archipelago-1528077:8175356"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Added higher ocean heights for those who use height mods wanting oceans a lot higher.

- Fixed Cresent Shaped island archetype, now actually produces a proper cresent shape 
- Fixed /locate structure pointing to the correct location (Some still need further adjustment pending for v1.3.5)
- Fixed Igloo spawning above ground. 
- Fixed Ocean Monument spawning, should no longer appear out of water.
- Fixed Villages spawning too small as 'solo' structures. (Potential to still not spawn as much as expected pending on the island radius settings)
- Added progressively less radius for village spawning, resulting in hamlet appearing if large is unable to place after a certain amount of retries. 
- Fixed? Spawning structures cut in half. (Needs further testing, but was no longer able to replicate) 
- Fixed? Chunk failed to save spamming related to structure spawning where deferred structure has not yet spawned.