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Sky Archipelago

Sky Archipelago adds a new floating-islands world generation. High degree of configurability, such as island density, sizes, Y-spawn heights, ocean or void and much much more!

File Details

Sky Archipelago v1.3

  • R
  • May 15, 2026
  • 536.77 KB
  • 505
  • 1.21.1
  • NeoForge

File Name

sky_archipelago-1.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sky-archipelago-1528077:8094525"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Smart Structure Placement Update Changes

Structure Placement
- [Added] Small Structure Placement Ruleset
- [Added] Medium Structure Placement Ruleset
- [Added] Large Structure Placement Ruleset
- [Added] Underground Structure Placement Ruleset
  - [Added] Jigsaw support for underground structures
  - [Added] Static structures support for underground structures
- [Added] Sky Structure Placement Ruleset
- [Added] Water Structure Placement Ruleset (experimental)
- [Added] Whitelisting of structures to bypass placement rules and retain no-void spawn ruleset
- [Added] Blacklisting of structures to avoid spawning of the configured structres outright
- [Added] Category override support to force structures into a specific structure category for location placement.
  - [Added] New categories: `SKY` `UNDERGROUND` `WATER` `DEFAULT` `SMALL_GROUND` `MEDIUM_GROUND` `LARGE_GROUND` (Previous legacy categories will still continue to work, but map towards the new category names)

Configurability
- [Added] Disable Islands spawning over ocean biomes (configurable)
- [Added] Height support when using mods to increase spawning height range up to 2000 blocks
- [Added] Island thickness limiter to prevent excessively large islands from large radius usage

Built-in Presets
- [Added] New `Continental Waters Preset` to showcase the new height limiters and larger island radius capability.
- [Changed] All Built-in Presets have their structure configurations cleared, as built-in support covers majority of the cases.

Command Changes
- [Added] New `export_dedicated` command to export a preset currently in use in the format of a dedicated server config file. No more needing to go back into the menu to click the export dedicated button!

Performance
- [Changed] Column caching logic refactored to be more efficient which results in an overall improvement in chunks per second generation. (Depending on mod usage, % can be higher or lower)
- [Changed] Reuse of terrain snapshots to reduce redundant terrain generation work (Primarily impacts jigsaw structures, but also gives slight boost to chunks per second)
 
Fixes
- [Fixed] Dedicated server using default configuration due to loading order of config files.