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Sky Aesthetics

Change the minecraft skybox as you wish!
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[Neoforge] Sky Aesthetics 2.1.3

File namesky_aesthetics-neoforge-2.1.3.jar
Uploader
st0x0efst0x0ef
Uploaded
Jul 11, 2026
Downloads
48
Size
209.0 KB
Mod Loaders
NeoForge
File ID
8412060
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:sky-aesthetics-1096636:8412060"

Learn more about Curse Maven

What's new

Sky Aesthetics 2.1.3 for MC 26.1.x changelog

Changes

  • Move some logic to client side

Fixes

  • Fixed a GPU memory leak that could crash the game for skies using custom sky objects
  • Fixed conditional skies, clouds, and fog not working on multiplayer servers
  • Fixed a crash when the mod was installed on a dedicated NeoForge server
  • Fixed custom sun/moon textures rendering as a thin sliver at the wrong size
  • Fixed custom sun/moon not blending transparency and not fading in rain or at dawn/dusk
  • Fixed a crash when clicking Duplicate in the editor with an empty or invalid id/dimension
  • Fixed which sky is chosen when several skies target the same dimension (now deterministic)
  • Fixed the "moving stars" option having no effect
  • Fixed custom stars disappearing when the star count was between 1 and 99
  • Fixed STATIC sky objects still drifting with the day/night cycle
  • Custom cloud recolor/reposition now respects the "disable custom clouds" config option
  • Custom skies now render in dimensions with no vanilla sky (e.g. the Nether)
  • Fixed the editor silently dropping enabled-but-empty sections; export now warns instead
  • Fixed the live preview sky leaking into the next world after leaving one
  • Fixed a possible crash from resource reloads freeing sky graphics mid-frame
  • Fixed a render pipeline registration race on NeoForge
  • Reduced per-frame GPU work for the custom sun and moon

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