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Sit on almost any block or entity with configurable seat positions, vanilla presets, and quick hotkey support.

Description

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Sit On Everything lets you sit on almost any block or entity by turning it into a configurable seat target. The mod ships with auto-generated defaults for vanilla content and allows you to fine-tune the exact sitting positions for any block or mob!

Install on the server. Client installation is optional (vanilla clients can join and use it seamlessly). Singleplayer note: Works perfectly in singleplayer. Just install it normally in your mods folder.

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/4XUPywnEyE

Features

  • Sit Anywhere: Turn almost any block or entity into a comfortable seat.
  • Intuitive Controls: Sit using the dedicated Sit on target keybind or simply Ctrl + Right Click on your desired seat.
  • Vanilla Defaults Included: Automatically generates perfectly aligned sitting positions for vanilla blocks and mobs on the first launch.
  • Highly Configurable: Fine-tune exact X, Y, and Z sitting offsets for any block or entity (even baby variants!) via JSON.
  • Server & Client: Install on the server for core functionality. Client installation is required if you want to use the built-in hotkeys and Ctrl + Right Click features.

Configuration Made Easy

You have full control over seat positions and client controls. The mod uses two JSON files located in your config/ folder. Only blocks and entities present in the config can be sat on.

Client Config (config/sitoneverything-client.json) Manage your sitting controls:

  • hotkeySittingEnabled — Toggles the dedicated keybind (Default: true).
  • ctrlRightClickSittingEnabled — Toggles the Ctrl + Right Click shortcut (Default: true).

Server / Common Config (config/sitoneverything.json) Defines the exact seat transforms (offsets) for blocks and entities.

  • blocks — A map of block IDs to seat positions.
  • entities — A map of entity IDs to seat positions (supports baby variants like minecraft:cow#baby).

Example Setups

You can adjust coordinates precisely using x, y, and z, or use a single number for a quick, centered y height adjustment.

Simple Centered Height (Blocks):

"blocks": {
  "minecraft:stone": -0.6
}

Precise Positioning (Stairs):

"blocks": {
  "minecraft:oak_stairs": {
    "x": 0.5,
    "y": -0.72,
    "z": 0.62
  }
}

Custom Entity & Baby Variants:

"entities": {
  "minecraft:cow": {
    "x": 0.5,
    "y": 0.78,
    "z": 0.5
  },
  "minecraft:cow#baby": {
    "x": 0.5,
    "y": 0.56,
    "z": 0.5
  }
}