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A lightweight mod that adds wireless redstone signal transmission. No fuss, no complex setup — place, set a channel, done.

Description

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A lightweight mod that adds wireless redstone signal transmission. No fuss, no complex setup — place, set a channel, done.


Blocks

Wireless Transmitter

Broadcasts a redstone signal wirelessly to all Receivers on the same channel within range.

Wireless Receiver

Outputs a redstone signal when a Transmitter on the same channel is powered.

Timer

A configurable redstone clock that pulses a signal at a set interval.

  • Always running by default
  • Can be started/stopped from the GUI
  • Outputs signal from the front face only
  • Horizontal facing, placed toward the player

How It Works

  1. Place a Wireless Transmitter and right-click it to set a channel number (e.g. 5)
  2. Place a Wireless Receiver and set it to the same channel
  3. Power the Transmitter with a redstone signal — the Receiver will output a signal

Channels are numerical. Any positive integer is valid. Multiple Transmitters and Receivers can share the same channel.

Channels are player-specific. On a multiplayer server, your Transmitters will only communicate with your own Receivers — other players' blocks on the same channel number will not interfere.


Configuration

The mod includes a common config file (swr-common.toml) with the following options:

Option Default Min Max Description
transmission_range 128 16 512 Radius in blocks within which Transmitters can reach Receivers

Warning: Very large range values (above 256) may impact server performance on busy servers.


Jade Support

If Jade is installed, hovering over blocks will display:

  • Transmitter — Current channel, number of connected Receivers
  • Receiver — Current channel
  • Timer — Pulse interval, running state