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Simple Damage Caps

Data-driven and fully customizable mod that allows you to put arbitrary per-hit damage caps on any mob.

File Details

Simple Damage Caps - 2.0

  • R
  • Sep 7, 2025
  • 14.59 KB
  • 16
  • 1.21.1
  • NeoForge

File Name

simpledamagecaps-2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:simple-damage-caps-1342153:6972106"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Split damage caps into "flat damage cap" and the new "percentage damage cap" that instead caps damage to a percentage of mob's max health.
  • Damage caps that cause a mob to take 0 damage are now treated as a propery invulnerability (hitting them causes the phwump that creative mode players being hit gets) instead of a regular hit of zero damage (flashing red and taking knockback) 
  • Shortcut tags for invincibility (0 damage cap), standard flat (15 damage) and standard percentage (15%) included.