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Silent Gear

Upgradeable tools, weapons, and armor. Custom materials system!

File Details

4.1.6.1 for NeoForge 1.21.11

  • R
  • Mar 18, 2026
  • 2.91 MB
  • 2.6K
  • 1.21.11
  • NeoForge

File Name

silent-gear-1.21.11-neoforge-4.1.6.1.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:silent-gear-297039:7777539"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## [1.21.1-4.1.6.1] - 2026-03-18
### Fixed
- Crash on servers when recalculating gear caused when checking for simple material names (ForAnything47) [#901, #900]

## [1.21.11-4.1.6] - 2026-03-15
- Merge changes from the 1.21.1 branch, all changes detailed below
### Changed
- Simple material names ("gold" as opposed to "golden") are now used wherever it makes sense grammatically
- Repair kit now colors the names of materials for easier identification
### Fixed
- Blueprint package not giving any items
- Repair kits not storing some materials correctly (such as alloys) [#793]
- Existing repair kits should retain any simple materials and will save their contents using a new codec
- "Unknown Alloys" may still appear until overwritten; they cannot be retrieved
- Smithing tables erroneously modifying the input gear item [#894, #878]
- Server connection issue relating to null parts when constructing creative tab [#895]
- Possible crash when filling repair kits [#892]
- Property visibility fixed; gear no longer stores irrelevant properties
- Corrected tier hint for gold to "0"
- Harvest tiers equivalent to wood/gold now transfer to alloys correctly