Signal Lost

An ARG horror mod where something on your world reads the chat, stages events around you, and pulls you into four nightmare dimensions.
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Signal Lost 1.0.7

File namesignallost-neoforge-1.0.7.jar
Uploader
NerozhenNerozhen
Uploaded
Oct 10, 2026
Downloads
322
Size
22.0 MB
Mod Loaders
NeoForge
File ID
9119071
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:signal-lost-1717404:9119071"

Learn more about Curse Maven

What's new

1.0.7

Added

  • Now also on Fabric (needs Fabric API); the same mod as on NeoForge
  • Players who "join" the game now answer you in chat (up to 3 times), each in their own words
  • While one is in your chat, the Host stays quiet
  • Saying the frequency or the passphrase makes them leave at once
  • Each of them visits only once per world
  • Signal Lost version shown on the Essential/FancyMenu title screen
  • Some harmless events now have something actually there
  • A log file about each dream's creatures on your first visit
  • A [System32] chat message whenever a new file appears in the signallost folder
  • More lore: old players' notes, a recovered whitelist, new Host lines
  • The Underneath is flooded with blood instead of water
  • The Host reacts when you cheat
  • The Weeper runs at you after her scream, with her own jumpscare
  • Jumpscares are much louder (Master Volume)
  • New creature in the Underneath: something lives under the blood and pulls you in
  • New creature in the Levels: arms that burst out of the walls and grab you
  • New sounds for most creatures
  • A loud, distorted scream while the deer hunts you (only the hunted player hears it)
  • A loud roar of static and a heartbeat while the Host hunts you after disc 13

Changed

  • The title menu's hover crackle sounds at most once every six seconds
  • Crawlers find you much sooner in the Underneath
  • The hunting Host respects mobGriefing and claim mods
  • Tears only open in the overworld
  • Log 2 is guaranteed after your third dream
  • No events for 90 seconds after waking from a dream
  • The "no" ending's jumpscare now plays after you're back home
  • The Weeper no longer appears in the overworld early in the story
  • Hostile creatures have more health
  • Hitting a creature makes it come for you for 3 seconds, even while watched
  • The Lengthened attacks after you look at it 3 times in 5 minutes
  • The attacking Lengthened has a long reach and is fast in water, but a boat outruns it
  • The deer smashes through player-built blocks while hunting
  • The deer vanishes once the player it hunted is dead
  • Creatures never appear in front of a player
  • 70% dream chance when sleeping; a missed dream is guaranteed the next night
  • Dreams prefer places you haven't been yet
  • At most 5 Hollows per dimension
  • The way out of a dream is 200-400 blocks away (was 400-600)
  • Flesh breaks like netherrack
  • New textures: veined flesh, wallpaper and the Levels' carpet
  • The tower hut no longer has the chain cable and the copper rod on its path
  • "It was just a dream." now shows above the hotbar instead of as a title

Fixed

  • With a shaderpack (Iris) the dreams had no fog; the mod now draws it itself
  • Pressing F5 in a dream switched off the dream's screen filter
  • The title screen always said Signal Lost 1.0.0
  • Escaping the disc 13 hunt made your next death a free "dream"
  • Disc 13 was duplicated when the Host broke the jukebox
  • /kill could not remove the hunting Host
  • Dying in a dream lost your XP
  • Arriving in the Underneath could trap you in a sealed pocket
  • Structures could replace player blocks (floors, walls)
  • A rare platform could be carved into builds outside dreams
  • Tears in unloaded areas never closed
  • A restart during the ending broke later dreams
  • Stutter when a screen filter failed to load
  • File names written by the mod are now restricted
  • The Mimic stayed after killing its target and went after other players
  • A filter error right after waking from a dream
  • The settings screen showed raw names (signallost.configuration...) instead of readable names and descriptions
  • Bee nests could grow on the trees of the Remnant
  • Jumpscares only covered the middle of wide screens; they now fill the whole screen
  • At the end of a jumpscare the face stayed after the dark sides had faded; now everything fades out together

Removed

  • The Discord status. If it had switched Essential's own Discord status off, that is switched back on

Multiplayer

  • One dream per night per player
  • Disc 13 hunts the player who put the record in
  • Disc 13's fog and effects reach everyone near the jukebox
  • The Host stays quiet for a player with a guest in their chat
  • w.'s logs only go to one player (the host)
  • The ending names every player who is there

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