Siege Overhaul - A Villager Recruits Addon

Turn your kingdom into a battlefield: recruit armies, fortify your walls, and defend your Siege Core against invading factions or fight to reclaim it in this tactical PvE siege addon for Villager Recruits on Minecraft 1.20.1 Forge.
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The Siege Overhaul v4.52.15 - Patron Magic and Proper Bows

File namesiegeoverhaul-4.52.15.jar
Uploader
boostbar9boostbar9
Uploaded
Oct 17, 2026
Downloads
13
Size
2.0 MB
Mod Loaders
Forge
File ID
9219158
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:siege-overhaul-1364352:9219158")

Learn more about Curse Maven

What's new

Bows are finally held the right way, and patron weapons actually feel magical now.

Olympian bows and crossbows were showing up sideways in your hand and on hero NPCs. The art was drawn a quarter turn off from vanilla's, so the game's normal grip twisted it. That's fixed for every god's set. Fishing rods face the right way too, and relics now have the enchanted shimmer.

Magic got a big upgrade. Each god has its own colours: spell bolts leave a glowing spiral trail and hit with a burst and a shockwave ring, lightning comes down from the sky, spellbooks draw a rune circle at your feet while charging, and drawing a patron bow or crossbow pulls a spiral of light into your hand. Patron arrows trail and burst on hit, patron blades flash when they land, and holding one gives off a faint glow. Hero casts, relics, supply blessings and loot boxes all got their own effects. If it's too much, the Hero visual settings control particle amount, distance and flashes.

The starter bags no longer bury your inventory. You still get the loom, banner and dyes for your faction flag, but iron armor goes straight on and all the building blocks and workstations come in a Starter Supply Chest you just place at your base. You actually get more stone than before.

The HUD stays out of the way now. Siege cards don't cover chat, titles, the player list or F3, and F1 hides them. They're see-through, the capture bar moves smoothly with a percentage and turns red when you're outnumbered, and the building-plan card sits in the top-left. Long raid boss bar names don't get cut off on big GUI sizes anymore.

Also: a stuck wall section retries instead of pausing a paid perimeter, and raiders stop hammering the pathfinder trying to reach ladders they can't get to.

Back up your world, and update the server and every client together.

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