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Shulker's Ender Oddities

Adds some procedurally generated structures to the end
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shulkersenderoddities-0.0.1.jar

File nameshulkersenderoddities-0.0.1.jar
Uploader
britishnickkbritishnickk
Uploaded
Jan 7, 2026
Downloads
5
Size
28.6 KB
Mod Loaders
NeoForge
File ID
7431545
Type
A
Alpha
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:shulkers-ender-oddities-1423313:7431545"

Learn more about Curse Maven

What's new

Added the shulkersenderoddities:df_end_pillar structure.

  • Simple puzzles mostly encased in bedrock which contain end-city like loot with a chance of conflicting enchantments. (i.e. fire/projectile protection) Designed with veinminer resistance in mind.
  • Structure size ranges from 5x10x5 to 5x30x5
  • 0-4 chests spawn per structure with 2 rolls on "minecraft:chests/end_city_treasure" each, plus an extra random enchantment on all compatable items, and durability healed by 30% (not exceeding 100%).

Current spawn conditions: 

Only spawns in end biomes (should include most modded biomes)

Does not spawn within 500 blocks of 0,0

Separation: 16 chunks minimum, 32 average 

(for reference, ~12-16 chunks is a typical default render distance)

This mod has no additional files