shtreimel-neoforge-1.21.1-0.6.0.jar
Curse Maven Snippet
What's new
Shtreimel 0.6.0
Claim protection
- Supports FTB Chunks, Open Parties and Claims, and Flan (auto-detected, all optional).
- Ships, Create contraptions, and machines can no longer break, place, or take items in claims they aren't trusted in. Ships can still fly through claims.
- Ship-mounted drills, saws, harvesters, deployers, funnels, arms, pipes, and Offroad miners respect claims.
- Assembly can't pull blocks out of a foreign claim; disassembly over one is refused cleanly (nothing lost).
- Ships parked in a claim can't be broken, used, dragged, or punched by untrusted players.
- Ship impacts, TNT, falling blocks, and projectiles launched from ships respect claims.
- Seats and saws can't grab or hurt animals/villagers in foreign claims.
- Hoppers, funnels, and pipes can't pull items across claim borders.
- Creative Physics Staff, honey glue, merging glue, springs, assembler lever, ship punching, and the gizmo are claim-checked.
- Added the missing reach check on the assembler lever, glue, and spring packets (spoofed packets are logged).
- Ships record their owner on assembly. Pre-0.6.0 ships are claimed by the first player to board them.
- Every blocked action is logged with the player's name, ship, and position.
- Startup self-check reports any protection that failed to load after a mod update.
Ship safety
- Ship speed capped at 150 blocks/s and 64 rad/s (configurable) to stop physics crashes.
- Ships stop at the world border instead of being lost past it.
Dupe fixes
- Fixed the item drain / swivel bearing / physics bearing assembly dupe.
Commands
/shtreimel guard status|hooks|denials|check|test|owner/shtreimel infoshows the ship's owner.- New permissions:
shtreimel.guard.admin(op 3),shtreimel.guard.bypass(op 4).
Config
- New
guard,safety, anddupessections. Every feature can be turned off.
This mod has no additional files

