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Shrapnel Explosions Overhaul

The mod adds cinematic flying debris after explosions that deal damage, can penetrate thin obstacles, and ricochet off metal objects.

File Details

ShrapnelExplosionsMod-2.0.6-1.20.1.jar

  • R
  • Mar 26, 2026
  • 1.51 MB
  • 331
  • 1.20.1
  • Forge

File Name

ShrapnelExplosionsMod-2.0.6-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shrapnelexplosions-1464716:7816447")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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V2.0.6

Added:

  • Realistic Debris Models: New high-quality models for block debris.
  • Added small visual optical glares and reflections for realistic glass shards.
  • Again) rethought config parameters:
    • HORIZONTAL_SPREAD: Determines the overall shape of the explosion cloud by blending the block's local outward vector with the global blast wave.
    • DEVIATION_SPREAD: Determines how much fragments from a single block will deviate from the ideal trajectory, forming a cone.

Fixed:

  • Open Space Detection: Improved the system for detecting open spaces for debris flight paths.
  • Slightly refined the air resistance system for lightweight objects.
  • Fixed an issue where "ghost" shards could remain visible when a chunk was unloaded.