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Shielding Health

Adds a passive Shield of Absorption Hearts that regens when out of Combat
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ShieldingHealth 1.3.0

File nameshieldinghealth-1.3.0.jar
Uploader
XaikiiXaikii
Uploaded
Jul 1, 2024
Downloads
71
Size
39.5 KB
Mod Loaders
Forge
File ID
5492145
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shielding-health-1024977:5492145")

Learn more about Curse Maven

What's new

Added Enchantment Shielding: Adding 1 Shield Health per Level, Max Level 2. Obtainable by enchanting.
Added Enchantment Bastion of Flesh: Doubling Shield Health, but halves Armor and Toughness, Max Level 1. Obtainable by Trading with Piglins.
Added Item Power Token: Obtained when you slay you first Entity per Type.
Added Item Shield Power: Obtained by crafting with the Power Token. Consumable to increase Max Shield until death. Also grants 10 Absorption Hearts upon consumption.
Added Config CombatDuration: Via Mixin the Vanilla's Combat Duration is now configurable with a Config. Default 300 ticks = 15 seconds.

Added Decay Mechanic: Passively when out of combat you will lose excessive Shield. Not configurable, sry.

This mod has no additional files