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ShieldGrid

ShieldGrid protects your base, ships, and Create Aeronautics contraptions with energy shields that block arrows, mobs, and explosions.

File Details

shieldgrid-1.1.0.jar

  • R
  • Jun 14, 2026
  • 313.72 KB
  • 28
  • 1.21.1
  • NeoForge

File Name

shieldgrid-1.0.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:shieldgrid-1569227:8246664"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## 1.1.0

* TNT entities are now blocked by shields, bouncing off and draining energy on impact.
* Sub-level shield interaction is now always enabled, and the GUI toggle was removed.
* Shield grids can no longer be placed inside an active shield area, but can still be placed outside it.
* Offline-broken shields now drop as ownerless; whoever places them next becomes the new owner.
* Creative/gamemode players can break shields even if they are not the owner.
* Shield/Radar GUIs now only open with an empty hand, preventing conflicts while holding items or blocks.
* Projectiles fired from inside physical shields can now leave normally.
* Added a short cooldown to impact effects to prevent effect spam.
* Spyglass support added: looking at a shield now shows its properties and energy level.