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ShatterLeaves instantly decays leaves when a tree is chopped . It fully supports modded trees, protects player placed leaves, and features a configurable decay delay via /gamerule . Say goodbye to floating trees!

Description

🌿 ShatterLeaves :  Instant Leaf Decay

Ever get annoyed waiting for leaves to disappear after cutting a tree?

ShatterLeaves fixes that. The moment leaves lose connection to logs, they decay almost instantly no more hanging around waiting for random ticks to do their thing.

It’s a small change, but it makes chopping trees feel way better.


Features

  • Near-instant leaf decay (default: 1 tick)
  • Configurable delay (1–20 ticks)
  • Works with vanilla + most modded trees
  • Respects player-placed (persistent) leaves
  • Simple game rule configuration
  • Safe for servers and modpacks

⚙️ Configuration

Uses game rules, so it’s super easy to tweak:

  • ENABLED → turn the mod on/off
  • DELAY → how fast leaves decay (1–20 ticks)

You can change these with commands using:

/gamerule instant_leaf_decay_delay (1-20)

/gamerule instant_leaf_decay_enabled (true/false)

 


🛠️ Technical Notes (for those who care)

  • Hooks into leaf updates when they lose log connection
  • Detects standard decay conditions (distance ≥ 7, not persistent)
  • Schedules a controlled tick instead of relying on random ticks
  • Drops items normally, then removes the block

No new content added just improves vanilla behavior.


📦 Compatibility

  • Works in singleplayer and multiplayer
  • Supports modded leaves that follow standard behavior
  • Lightweight and safe for large modpacks

📜 License

MIT use it however you want in modpacks or projects.


👤 Author

Xeonz
Version 1.0.0


💬 Final Note

This is one of those mods you don’t really think about until you remove it and suddenly trees feel slow again.