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Server Build Protection

Protect your builds! No building, breaking, explosions, and container access by non-trusted players!
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ServerBuildProtector-1.0.6-beta.jar

File nameServerBuildProtector-1.0.6-beta.jar
Uploader
djcowboydjcowboy
Uploaded
Jul 15, 2026
Downloads
50
Size
95.3 KB
Mod Loaders
Fabric
File ID
8440413
Type
B
Beta
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:server-build-protection-1609522:8440413"

Learn more about Curse Maven

What's new

SERVER BUILD PROTECTOR 1.0.6 BETA

- Fixed sculk-activated sticky pistons leaving invisible collision blocks or partially moved entrances.
- Piston extension and retraction are now atomic: the base, head, every pushed, pulled, or destroyed block, slime and honey attachments, and all destinations are validated before movement begins.
- Owner and trusted-player authorization now propagates through queued piston events and scheduled redstone updates, including delayed controls and continuing circuits.
- Untrusted piston actions remain blocked and now show action-bar feedback without clearing valid owner or trusted authorization.
- Any sculk vibration may operate a piston when the sensor and piston share the same protection owner; outside pistons and cross-owner movement remain blocked.
- Sculk pistons may move blocks and push players, mobs, and vehicles when the owner-bound protection checks pass.
- Added automatic chunk-load repair for recoverable moving-piston states, orphan piston heads, and invalid extended pistons.
- Added the operator-only /protect repairpistons command to repair stuck piston states within a 10-block radius.
- Interrupted piston cycles are safely normalized after chunk unloads or server restarts instead of resuming stale authorization.

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