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Scrap

Scrap loot from JSON

File Details

Scrap - 1.12.2 - 1.3.1

  • B
  • Nov 17, 2017
  • 96.23 KB
  • 930
  • 1.12.2

File Name

scrap-1.3.1.jar

Supported Versions

  • 1.12.2

Scrap 1.3.1


Please Note: This update changed how scrap works. Any existing scrap from prior versions will not work. 

This is a reupload to fix a Crash on dedicated servers. 

Many Kinds of Scrap

 

You've got Piles...

I've changed how you define Scrap. You are now able to define multiple loot tables to be used. Each Table defined will generate it's own unique Scrap item inside of the Scrap item tab. The format is as follows:

 

# Each table below will have a bag generated for it. Only put one entry per line in the format of 'name@domain:path@GearColor@PlateColor' with no commas. You can omit one or both of the Color Options to use defaults. Using a Single color will result in both the gear and plate being the same tint.

 

S:loot_tables <
Dungeon@minecraft:chests/simple_dungeon@ab948b@269463
>

 

This will generate a Pile of Scrap with the tag Dungeon that when used generates loot from the minecraft simple dungeon chest. You do not need to supply all four sections. Only the Name and ResourcePath are required. If you supply at least one Color, in Hex, it will be used for both the Gear and Plate of the itemstack. If you define both the first will define the gear and the second defines the plate.

You've got junk...

I've added a Config option to enable Dented Plates and Chipped Gears modeled after Thermal Foundations resources. By default these items have no crafting recipe, they are stubs intended for use with Craft Tweaker or the like. They are off by default. 

And You've got Options...

There is also a config option to open a stack at a time when sneaking. This config is off by default. If you run out of inventory space while opening the Pile of Scrap, it will drop in world.