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SCP: Lockdown

A remake and update of the original SCPCraft mod by Yu_Too

File Details

SCP Lockdown-1.12.2-2.1.0-beta.jar

  • R
  • Apr 10, 2019
  • 6.17 MB
  • 8.8K
  • 1.12.2

File Name

SCP Lockdown-1.12.2-2.1.0-beta.jar

Supported Versions

  • 1.12.2

added recipes for labels;
added recipe for magnetized block and door;
changed recipes of Heavy button and Ceiling Lamp;
fixed text going out of bounds in Info Tablet UI;
made D-class not despawn;
config has been changed;
made inanimate entities immune to "kill" command;
set correct size of white chair;
fixed pickaxes not damaging the Sculpture;
added 2 block-chairs;
made an abandoned facility generate in the world;
changed keycard recipes;
changed 472 chamber;
added Siren block;
made Fertile soil less OP;
added abandoned facility to world generation with configurable rarity;
improved AI of Swamp woman;
added chamber for 160;
reorganized configuration;
added an ability for Clockworks to transform tokens (turned off by default);
added recipe for D-class Spawn egg;
added Command Baton (used on SCP staff);
made Mouse and Rat spawnable in village biomes;
updated Information Tablet with more info;
removed Omni-keycard;
added SCPs 594, 718, 843;
reduced the rate of Flamingo multiplication;
made 008 work properly on Humans;
implemented "Disorienting" arrows;
increased speed of Absent shark and tweaked its AI;
made scp knowledge unlockable by right-clicking the token;
fixed syringe replacement bug;
made Panacea to cure Sleep deprivation; made it to cure other creatures, too;
Changed Sleep deprivation implementation; made Deprivation to force the player sleep in final stage;
fixed Shadow spiders not infesting aggressors;
added Swamp woman;
fixed Pterodactyl's animations; changed AI;
made Shyguy trigger only when someone's looking at his face;
increased damage of Sleep killer; tweaked AI;
disabled Builder bear teleportation;
changed Pterodactyl models;
added indicators of Zombie plague and Shadow spider infestation;
changes to AI of flying creatures;
added an option to disable Coffee Machine;
fixed Observation glass and panes rendering unneeded sides;
fixed 106 being unable to walk through open Magnetized door;
added Electric Sheep and wool;
implemented 106's pocket dimension;
made a Data Bank;
Sculpture can move if the watcher is blinded and it is out of visible range;
added Eyeball;
hostile SCPs can attack Custom NPCs;
added swamp water;
fixed entities not crystallizing by Contagious Crystal;
pocket dimension generates 3 room stack in a chunk (configurable);
replaced 106 chamber;
added swamp grass;
replaced ceiling lamp models;
improved recipe sorting in SCP-000-J UI;
removed paper scrap drop;
changed Document Crafter to use tokens and blank documents in crafting;
added recipe for converting paper scraps into paper;
catching exceptions caused by SCP-914 recipes file;
fixed flashlight crash;
fixed 008 infecting armor stands;
fixed keycard reader sending message on using a keycard of higher level;