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SCP Additions

SCP Additions introduces SCPs and SCP-related items and features inspired by SCP Unity.
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SCP Additions 3.0.5

File namescp_additions-3.0.5.jar
Uploader
Bl4uesBl4ues
Uploaded
Jul 17, 2026
Downloads
121
Size
26.4 MB
Mod Loaders
Forge
File ID
8453478
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scp-additions-922070:8453478")

Learn more about Curse Maven

What's new

Refinement Update

Facility floors

  • Added automatic connected-transition logic and model support between the blue and gray Sector 1 floor blocks;
  • Added tooltips to both Sector 1 floor blocks explaining that they connect automatically;
  • Reworked the vanilla fallback for the SL1 Small Floor Arrow and SL1 Big Floor Arrow to use a stable cutout pass with a muted gray-blue tint, preserving their faded-paint appearance without angle-dependent disappearance.

Facility building

  • Consolidated the SL1 Wall Detail into one adaptive building block: a single piece uses the bottom model, vertical stacks automatically use bottom and top endpoints, and longer columns fill their interior with the middle model;
  • Kept the previous middle and top registry entries for world compatibility while removing them from the normal creative-building list;
  • Renamed the adaptive piece to SL1 Corner Wall Detail and replaced the pane-shaped outlines on it and the SL1 Pillar Wall Detail with directional solid collision shapes that match their model footprints.
  • Changed SL1 Corner Wall Detail placement to use the exact click position: the right half of a wall face keeps its natural orientation, the left half rotates it 90 degrees counter-clockwise, and the four quadrants of top or bottom faces select the corresponding corner; vertical stacks continue inheriting the facing of their neighboring segment.

SCP-173

  • Changed natural-spawn scheduling to begin a full interval when each player joins the server, preventing a spawn check from firing immediately because the player's accumulated tick counter happened to align with the old global check.

Presentation and naming

  • Standardized capitalization and removed inconsistent spacing from legacy SCP Unity block names, including Sector 1 and Sector 2 floors, walls, details, SCP-914 parts, and the Decontamination Checkpoint.

Blink controls

  • Fixed manual blink input after the 3.0.3 keybind change and restored its intended activation rule: the key only closes the player's eyes while the Blink Bar is active;
  • Removed an obsolete duplicate key.scpinventory.blink mapping. The 3.0.3 change from Space to B updated the SCP-173 mapping but left the older SCP Inventory mapping using the same identifier, allowing Minecraft to load or rebind one instance while gameplay checked the other. I forgor 💀

Technical changes

  • Unified the in-game mod version with the Gradle project version so future builds no longer require the version to be updated separately in mods.toml. Just so I don't forget to update the in-game version, again.

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