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Scorched Guns: Extra

addon for scorched guns 2 mod, adding factions of mobs
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scgextra-forge-3.1.2.jar

File namescgextra-forge-3.1.2.jar
Uploader
FootballheadFootballhead
Uploaded
Aug 20, 2026
Downloads
449
Size
11.5 MB
Mod Loaders
Forge
File ID
8694432
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scorched-guns-scg-extra-1514866:8694432")

Learn more about Curse Maven

What's new

mob balancing

Asgharian

Soul_ripper stat adjust

max health 400 to 250
melee damage 15 to 20
soul fireball damage 10 to 15

Asghar worker unit nerf
max health 200 to 150

asghar flamer buff
immunity to fire

 

Wreckers

 

Infantry buff(red, blue, green)
max health to 30

 

Helicube nerf
melee damage 7 to 5
range damage 5 to 3

 

Dozer nerf 
max health 600 to 400
summon cooldown 15 to 20

 

COG

 

miniboss(devastator, gigantes, centipede) health nerf
max health 400 to 250

 

gigantes buff
summon time 30 seconds to 20



Balancing for healing items

Bandage
- heal 4 to 3 
- craft result 1 to 3
- resistance 1 to 2
- resistance time 10 to 15 second

Medkit
- heal 4 to 6
- regen time 5 to 10
- use(durability) 12 to 32
- resistance 1 to 2
- resistance time 20 to 15
- cooldown 5 second (to balance high value)


bug fix
- neutral mob spawn behavior

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