scgextra-forge-3.1.2.jar
Curse Maven Snippet
What's new
mob balancing
Asgharian
Soul_ripper stat adjust
max health 400 to 250
melee damage 15 to 20
soul fireball damage 10 to 15
Asghar worker unit nerf
max health 200 to 150
asghar flamer buff
immunity to fire
Wreckers
Infantry buff(red, blue, green)
max health to 30
Helicube nerf
melee damage 7 to 5
range damage 5 to 3
Dozer nerf
max health 600 to 400
summon cooldown 15 to 20
COG
miniboss(devastator, gigantes, centipede) health nerf
max health 400 to 250
gigantes buff
summon time 30 seconds to 20
Balancing for healing items
Bandage
- heal 4 to 3
- craft result 1 to 3
- resistance 1 to 2
- resistance time 10 to 15 second
Medkit
- heal 4 to 6
- regen time 5 to 10
- use(durability) 12 to 32
- resistance 1 to 2
- resistance time 20 to 15
- cooldown 5 second (to balance high value)
bug fix
- neutral mob spawn behavior
This mod has no additional files

