File Details
Scavenge-1.16.5-2.0.1
- R
- Jun 22, 2021
- 550.80 KB
- 143
- 1.16.5
File Name
Scavenge-1.16.5-2.0.1.jar
Supported Versions
- 1.16.5
Massive Fixes and a Couple additions.
Changelog:
Version 2.0.1:
-Added: If something is missing it will crash the game with the Requested Property and the used JsonObject. -Fixed: A couple properties that was causing the script dumper to crash. -Fixed: ArrayCondition was causing problems because network syncing wasn't properly implemented. -Fixed: Inv Item Testing/Consumption was reworked -Fixed: Advancements was causing crashes due to loading to early. -Fixed: Smaller & Bigger Condition was inverted. -Added: ConsumeBlock has now a "PlayBreak Sound" option. -Fixed: ToolCache was adding much more items as needed. (Would have caused JEI lag) -Changed: SpawnParticles the count is now a mathoperation allowing to make it much more flexible. -Changed: PlaySound pitch is now a MathOperation allowing it to be more flexible. (Range 0-100) -Fixed: Consume XP was inverted. -Fixed: StackObj now properly handles NBT by bypassing mcs NBTSystem to some degree -Added: ArrayOperation allowing to combine operations. -Added: Const Operation that just sets the return value replacing the input with its own. -Added: DifficultyCondition which detects the set difficulty. -Added: LocalDifficultyCondition which allows to detect the local difficulty. -Added: LoggerCondition, allows to log text to make sure conditions work properly, where there would be no ingame logging. -Added: Logging Operation allows to see what the current operation value is. -Added: MoonPhaseCondition allows to detect the current moonphase. -Added: RandomInputOperation allows to randomize the result between 0-input -Added: RandomOperation allows to return a random result replacing the input.

