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Scavenge

Apply a custom Rightclick behavior to any block!

File Details

Scavenge-1.16.5-2.0.1

  • R
  • Jun 22, 2021
  • 550.80 KB
  • 143
  • 1.16.5

File Name

Scavenge-1.16.5-2.0.1.jar

Supported Versions

  • 1.16.5

Massive Fixes and a Couple additions.

 

Changelog:

Version 2.0.1:

-Added: If something is missing it will crash the game with the Requested Property and the used JsonObject.
-Fixed: A couple properties that was causing the script dumper to crash.
-Fixed: ArrayCondition was causing problems because network syncing wasn't properly implemented.
-Fixed: Inv Item Testing/Consumption was reworked
-Fixed: Advancements was causing crashes due to loading to early.
-Fixed: Smaller & Bigger Condition was inverted.
-Added: ConsumeBlock has now a "PlayBreak Sound" option.
-Fixed: ToolCache was adding much more items as needed. (Would have caused JEI lag)
-Changed: SpawnParticles the count is now a mathoperation allowing to make it much more flexible.
-Changed: PlaySound pitch is now a MathOperation allowing it to be more flexible. (Range 0-100)
-Fixed: Consume XP was inverted.
-Fixed: StackObj now properly handles NBT by bypassing mcs NBTSystem to some degree
-Added: ArrayOperation allowing to combine operations.
-Added: Const Operation that just sets the return value replacing the input with its own.
-Added: DifficultyCondition which detects the set difficulty.
-Added: LocalDifficultyCondition which allows to detect the local difficulty.
-Added: LoggerCondition, allows to log text to make sure conditions work properly, where there would be no ingame logging.
-Added: Logging Operation allows to see what the current operation value is.
-Added: MoonPhaseCondition allows to detect the current moonphase.
-Added: RandomInputOperation allows to randomize the result between 0-input
-Added: RandomOperation allows to return a random result replacing the input.