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A simple mod for creating factions on a multiplayer server

Description

Scared's Faction Mod (SFM)

(NOT TO BE CONFUSED WITH Super Factory Manager (SFM))

Requires Fzzy Config 

strip This was created for my private server for its sole purpose of solifying the factions/ team foundation upon which the server was built. A faction is created, mangaged and disbanded through commands. This mod requires Fzzy Config (as stated above).

The list of commands:

/faction ally <name> - Formally create an alliance with another faction. (The alliance system is stil a WIP)

/faction create <name> - Creates a faction and takes in a name as argument

/faction demote <player> - Demotes a player. (The rank system is still a WIP)

/faction disband - Disbands your current faction if you are the leader (general).

/faction disband <name> - Admin version of the above.

/faction home - Teleports the player to their respawn beacon. In the future, this will have a cooldown.

/faction info <name> - Displays information about a faction.

/faction invite <player> - Invite a player that isn't in a faction to join your faction.

/faction join - Joins a faction you were invited to, if you had an invite

/faction leave - Exit your current faction

/faction list - List all factions

/faction promote <name> - Promotes a player to a new rank. (The rank system is still a WIP)

/faction unally <name> - Terminate the formal alliance (The alliance system is still a WIP)

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Credits

  • The idea of the respawn beacon is entirely the idea of RyanNotBrian, which he used in his HideOrHunt series and other videos (the war videos, for example). I thought it was a good idea and wanted to implement it into my own mod.