Scape and Run: Parasites

Add more dangerous mobs (type monster Parasite-themed) to your world

File Details

SRP v 1.10.6

  • A
  • May 26, 2026
  • 109.95 MB
  • 1.3K
  • 1.12.2
  • Forge

File Name

SRParasites-1.10.6.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scape-and-run-parasites-348025:8147067")
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Learn more about Curse Maven

Regenerate your `srparasites` config folder.
1.10.6

- Fix for Vectors causing erratic evolution point shifts
- Patched up packet to avoid OOM
- Made effects have unique particle colors
- Changed several potion effect textures
- Changed loot blocks gui texture
- Updated vomit overlay
- Made no vision overlay slightly transparent
- Made viral and bleeding overlays half transparent through texture file, removed transparency from code.
- Made effects have unique particle colors
- Reorganized sound files
- Added heavy steps multiple, heavy steps and heavy steps two sounds.
- Updated idle sounds for assimilated enderman and added 2 more idle sounds for assimilated endermen
- Added sounds for assimara enderman
- Added sounds for moving flesh
- Updated sounds for incomplete forms
- Added block sounds for several blocks: Purifier, lures, flesh blocks, esca bulbs.
- Assimilated humans now have a small chance to play old idle sound
- Made lures glow slightly
- Added new particles for when a player interacts with purifier
- Updated textures for four comet and three celestial events
- Changed Eye of Beholder texture and model display orientation
- Check against UD1's empty spawnlist