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Scape and Run: Origins

Adds origins based on mobs from Scape and Run: Parasites

File Details

Scape and Run: Origins 0.6.2

  • B
  • Jun 13, 2024
  • 1.58 MB
  • 266
  • 1.20.1+1
  • Forge

File Name

srp_origins-0.6.2_FORGE.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scape-and-run-origins-994655:5422741")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

new adapted yaya woo

review video/wiki update tomorrow. too lazy & very late as of writing

Major Changes:

  • Added Adapted Bolster
  • Moves (unique to Adapted Bolster)
    • Barrage (main key): Perform a barrage, inflicting constant damage to those in a 5 block radius.
    • Bolster (secondary key): Give Speed 3, Strength 3, and Absorption 3 for 30 seconds to everything in a 10 block radius.
    • Bolster Orb II (tertiary key): Apply to everyone in a 5 block radius who isn't a parasite with Hunger 3, and other parasites with speed 3.
    • Heal (quaternary key): Anything 16 or less blocks away will get Regeneration 4 and Haste 2. (Toggle on/off, off by default)
    • Tank II (passive): You have 4 extra hearts, but constant slowness 2.

Minor Changes:

  • Reworked Bolster Passive Heal, now applies to everyone around you and can be toggleable

also thanks for 1k downloads :3 temporarily there is a 25% chance to spawn confetti every time you are hit (more info in game)