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Scannable Unofficial

This is an unofficial version of the Scannable mod (originally authored by Sangar) for version 1.21.1

File Details

scannable_unofficial-1.0.0.jar

  • R
  • Jun 12, 2026
  • 316.02 KB
  • 55
  • 1.21.1
  • NeoForge

File Name

scannable_unofficial-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scannable-unofficial-1573137:8237002"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.0.0 - Initial Release

🎉 First Release

Scannable-Unofficial is an unofficial NeoForge 1.21.1 port of the popular Scannable mod originally developed by Florian "Sangar" Nücke.

✨ Key Features

  • Handheld Scanner: Core tool with swappable modules

  • 7 Scan Modules:

    • 📏 Range Module - Increases scan radius by 50%
    • 🧱 Block Module - Detect specific blocks (configurable via right-click)
    • 👾 Entity Module - Detect specific entities (configurable via right-click)
    • 💧 Fluid Module - Detect water, lava and other fluids
    • 🐑 Friendly Entity Module - Detect animals, villagers and peaceful mobs
    • 👹 Hostile Entity Module - Detect hostile mobs/monsters
    • 📦 Item Module - Scan containers for specific items
  • Energy System: Scanner operates on FE energy, configurable

  • Visual Feedback: Scan progress indicator and sound effects

  • JEI Integration: Support for JEI ghost items in module configuration

  • Multi-Language: English and Simplified Chinese translations included

🔧 Configuration

  • Adjustable scan radius (default: 64 blocks)
  • Configurable energy costs per module
  • Ignored blocks list
  • Result display duration settings

⚠️ Notes

  • This is an unofficial port
  • Backup your worlds before using
  • Report issues on the GitHub repository

Game Version: 1.21.1
Loader: NeoForge 21.1.228
Dependencies: None (JEI optional for ghost item support)