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Scaling Mob Difficulty

Keeps mobs difficult by increasing their stats as time goes on

File Details

ScalingMobs-2.4.jar

  • R
  • Oct 22, 2025
  • 54.64 KB
  • 5.6K
  • 1.20.1
  • Forge

File Name

ScalingMobs-2.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scaling-mobs-506521:7138795")
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2.4

  • Players now have their own scale relative to the global world scale
    • If a player's personal scale falls too far behind the global scale, they will be given a buff to attack damage and damage resistance
  • Global scaling speed is now dependent on the number of players present in the world
    • When 0 players are online, scaling is halted; when there are 5 players online, scaling speed is doubled

Fixes:

  • Fixed the /scalingmobs get command returning incorrect scaling values