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Scaling Mob Difficulty

Keeps mobs difficult by increasing their stats as time goes on
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ScalingMobs-2.3.jar

File nameScalingMobs-2.3.jar
Uploader
MikulMikul
Uploaded
May 3, 2025
Downloads
2.1M
Size
49.9 KB
Mod Loaders
Forge
File ID
6493176
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scaling-mobs-506521:6493176")

Learn more about Curse Maven

What's new

  • Mob scaling now works independently of the current day
    • Setting the time/day will no longer affect mob scaling
    • Mob scaling can be set using /scalingmobs scale {set/get}
  • Added new "Milestone" system
    • Milestones are events that increase the global scaling to a certain amount
    • They can be tied to the following triggers:
      • Gaining an advancement
      • Entering a dimension
      • Killing a mob
      • Encountering a mob (damaging, being damaged by, being targeted by)
      • Obtaining an item
      • Mining a block
    • Milestones can only be reached once per world
    • Milestones can be added via JSON
  • Added new "Mob Modifiers" system
    • Allows for editing the attributes and some spawn conditions of mobs
    • Has the following fields:
      • Attributes (modify the entity's base attribute values)
      • Biome blacklist (prevent mob from spawning in certain biomes)
      • Dimension blacklist (same as biomes)
      • Distance from spawn (prevent mob from spawning closer than a specified distance from world spawn)
      • Minimum scale (prevent mob from spawning until minimum world scale is reached)
      • Maximum scale (prevent mob from spawning after maximum world scale is reached)
      • Disable (outright disable the mob naturally spawning)
 

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