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JJSNR

Addon for popular mod Jujutsu Craft. Adds unique abilities to make have interesting playthroughs.
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JJSNR-9.9375.jar

File nameJJSNR-9.9375.jar
Uploader
SavellessSavelless
Uploaded
Aug 12, 2026
Downloads
5
Size
934.5 KB
Mod Loaders
Forge
File ID
8634328
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:savev-1394285:8634328")

Learn more about Curse Maven

What's new

Sooo...uhhh, yeah, another update, specifically for some Inumaki lover admin, after this update I will be finishing up my promises that I made to Neco's nice self, so expect more mini updates, but CTs will come out, yes.
-Made domains smoother, now both open and closed domains lag less on lesser RAM amounts;
-Fixed toxic trait bug that made hitting BF impossible with it...I have been stalling a LOT with it, Neco as my witness;
-Reworked universal node in Skill Tree:Random Buff(WIP expect UI bugging and wrong translation keys), you roll for the CT buff between allowed list, currently there are two CTs that can get buffs:Inumaki(Suggested by Ateo) recoil is lessened by 75% and you gain RCT at Grade 1 automatically; Megumi(Suggested by AAAAA and Nythrox, my favorite student) you can summon two of same shikigami, has a fallback for dying shikigamis, very OP, probably will be nerfed when Neco does some min-maxxing;
Yup, that's it, how much I mentioned other people in this changelog? The one who answers correctly gets night in prison! 
Discord:https://discord.gg/T3QdPDtfWy

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