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Save and Load Inventories

💾 Save and load player inventories or kits to self and others by using commands.

File Details

[Fabric/Forge/Neo] 1.21.1-3.5 | Save and Load Inventories

  • R
  • Feb 12, 2025
  • 45.88 KB
  • 1.2K
  • 1.21.1+1
  • Forge + 3

File Name

saveandloadinventories-1.21.1-3.5.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

Forge

implementation "curse.maven:save-and-load-inventories-411384:6185230"

Fabric

modImplementation "curse.maven:save-and-load-inventories-411384:6185230"

Quilt

modImplementation "curse.maven:save-and-load-inventories-411384:6185230"

NeoForge

implementation "curse.maven:save-and-load-inventories-411384:6185230"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven


Changelog:
(Forge & Neo) Removed redundant event register annotations.
- This fixes events loading when they shouldn't.

=========

The complete changelog with previous versions can be found at https://serilum.com/mods?changelog=save-and-load-inventories.


Thank you very much to my Membership sponsors for supporting this mod's development.
If you would like to contribute too, check out serilum.com/donate.

Alister   |   Andrean Olgo   |   aternosorg   |   Cherriesaurus   |   David Sanchez   |   drdog111   |   Michael W. S.   |   t128   |   Tyler Behl   |   XAgent