savaru-worldology-1.0.0
Curse Maven Snippet
What's new
**Savaru's Worldology 1.0.0 Official Release**
**Major New Feature: Safe Zones**
- Added a full Safe Zone system for villages, player territories, spawn areas, and player-built bases.
- Safe Zones prevent normal monsters from spawning inside the protected area.
- Players inside a Safe Zone recover health and hunger over time.
- Out-of-combat players receive stronger health regeneration.
- Monsters that enter a Safe Zone take burning damage over time.
- Safe Zones can display a configurable light-blue boundary effect.
- Kills inside Safe Zones give reduced EXP and may trigger reflect damage.
**Safe Zone Commands**
- `/safezone yes` and `/safezone no` respond to Safe Zone creation prompts.
- `/safezone delete` deletes your own Safe Zone.
- `/safezone tp` teleports you to your own Safe Zone.
- Admins can use `/safezone delete <player>`, `/safezone tp <player>`, and `/safezone list`.
- The same Safe Zone commands are also available under `/worldology safezone`.
**Monster Spawn and Performance Control**
- Added a global normal monster cap.
- The default limit is `150` normal monsters worldwide.
- Bosses and world bosses do not count toward this limit.
- When the limit is reached, new normal monsters will stop spawning.
- The system uses cached counting to reduce performance cost during spawn checks.
**Village Trading Protection**
- Villagers can temporarily refuse trading after being attacked.
- The default trade lock duration is `500` seconds.
- This behavior can be enabled, disabled, and adjusted through settings.
**World Boss Fixes**
- Fixed an issue where world boss rewards could still be granted after all participating players died.
- Rewards now only go to living, eligible participants.
- If no eligible participants remain, the world boss encounter ends without granting rewards.
**Config and Mod Menu Improvements**
- Added new settings for Safe Zones, spawn protection, village trade lock, monster caps, and Safe Zone visuals.
- Number settings can now be typed directly instead of only adjusted with buttons.
- Safe Zone boundary color, particle amount, and particle size can be configured.
- Server owners can fine-tune Safe Zone size, detection range, healing, hunger recovery, monster burn damage, EXP penalty, reflect damage, and global monster limits.
**Summary**
Worldology 1.0.0 adds a full protection system for settlements and player bases, improves monster population control, fixes world boss reward behavior, and expands configuration support for both players and server owners.
This mod has no additional files

