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Saturation Plus

Increase Minecraft's saturation limit past 20

File Details

saturation_plus-1.3.0-forge-1.20.jar

  • R
  • May 23, 2026
  • 45.57 KB
  • 25
  • 1.20.1+1
  • Forge + 1

File Name

saturation_plus-1.3.0-forge-1.20.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:saturation-plus-959951:8131017")

NeoForge

implementation fg.deobf("curse.maven:saturation-plus-959951:8131017")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Patch Notes - Version 1.3 (For Minecraft Forge and NeoForge 1.20-1.20.1)


- This update implements the remaining features of Fabric 1.3 for Minecraft Forge/NeoForge 1.20-1.20.1.

- Saturation and exhaustion stats now appear as visuals beside the hunger meter.
    - Saturation is displayed in yellow text and is updated constantly through server packets.
    - Exhaustion is displayed in gray text as a percentage that is dependent on the world's maxExhaustion game rule.
    - Both displays are disabled if the mod is not detected on the server (this mod must be installed on both client and server).

    - Concerning the AppleSkin mod (used for displaying saturation and exhaustion), the following issues were noted:
        - The saturation display projection when holding food does not take into account the extra saturation gained from overflowed hunger.
        - If maxSaturation is set below 20, the projection mechanic can still display beyond the set limit.
        - If alwaysEat is set to true, the projection does not appear when holding any food that would otherwise be uneatable if alwaysEat was false.
        - The exhaustion display is always relative to the vanilla limit of 4.0, and does not scale for larger or smaller maxExhaustion values
    - AppleSkin can still be used for the food projection mechanic, but the visual stats provided by SaturationPlus may be preferable if both mods are installed.