promotional bannermobile promotional banner

Saturation Plus

Increase Minecraft's saturation limit past 20

File Details

saturation_plus-1.2.0-1.21.11.jar

  • R
  • Feb 26, 2026
  • 30.56 KB
  • 791
  • 1.21.11
  • Fabric

File Name

saturation_plus-1.2.0-1.21.11.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:saturation-plus-959951:7682395"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Patch Notes - Version 1.2 (For Minecraft Fabric 1.21.11)

 

- Added compatibility with Fabric for Minecraft 1.21.11

- Includes implementations from previous Fabric versions up to 1.2, alongside some extra elements from 1.3 including (but not limited to) the following:

 

- Commands:

    - /getSaturation - shows current saturation level.

    - /addSaturation - adds (or subtracts, using negative input) saturation.
    - /setSaturation - directly changes saturation to a fixed amount.

 

- Gamerules:

    - hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.

        - Set to false to allow saturation levels above 20.

    - maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.

        - Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.

    - alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
    - maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
    - saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
        - Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
        - Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.