SandboxMod2-1.7.2-1.2.0.jar
What's new
1.2.0:
- Medkits will now only work if the player has less than his/her max health (20).
- Fixed a bug where Medkits heal more than 3.5 hearts.
- Ruby Bows will now detect the player's total max health (this means that you can now increase/decrease your max health and the bow will still fire infinite arrows as long as you have max health).
- The Ruby Pickaxe will now deal +5 attack damage to mobs like the Diamond Pickaxe.
- Human mobs will now pick their own unique names on spawn. You can rename them if you want.
- Everything in the mod will now load when the mod loads, instead of before it loads.
- Normal Human Archers and Knights will now follow the player if the player is holding a Sword or a Bow.
- Added the Stone Sword to the Human Knights (Normal and Evil).
- Human mobs no longer spawn with Chainmail Armor.
This mod has no additional files

