Sable encounter system

a highly configurable system for spawning sable sublevels like entities or structures

File Details

sablebad_encounter_system-0.1.0-neoforge-1.21.1.jar

  • R
  • May 22, 2026
  • 105.33 KB
  • 9
  • 1.21.1
  • NeoForge

File Name

sablebad_encounter_system-0.1.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-encounter-system-1546076:8129375"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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added a cool system to make the despawning of subgrids feel better by making the despawn block change into a cool flag when it detects you that flag can then be powered to turn back into the despawn block