Cobblemon Rustling Spots

Rustling Spots adds dynamic, world-driven “rustling spots” across the Overworld.

File Details

Cobblemon Rustling Spots 4.1

  • R
  • Jul 12, 2026
  • 738.65 KB
  • 812
  • 1.21.1
  • NeoForge

File Name

rustlingspots-neoforge-4.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rustling-spots-1392106:8421669"

Learn more about Curse Maven

Rustling Spots v4.1

New

  • Added /rustlingspots debugspawn to help admins diagnose why spots are not spawning
  • Added safe config migration that preserves existing settings while applying new defaults to fresh configs

Changes

  • Reduced default Water spot spawn chance by 40%
  • Reduced default reward sound volume by 50%
  • Reward sounds now play once per interaction, even with multiple reward rolls
  • Existing configs now stay untouched when updating, with clearer migration messages

Fixes

  • Fixed automatic spot spawning causing chunk loading and server lag
  • Fixed surface spots not spawning correctly after the chunk-loading fix
  • Fixed an issue where Cave spots could appear to take priority over surface spots
  • Fixed reward sounds being heard multiple times from one spot interaction

Removed

  • Removed custom ambient spot sounds from world spots
  • Removed the now-unused Ambient volume option
  • Removed bundled custom ambience audio for Grass, Sand, Water, Snow, Leaves, Cave, Netherflamme, Soulflame, and Flying spots