Runic Tome 0.6.0 (Forge 1.20.1)
Curse Maven Snippet
What's new
[0.6.0] — 2026-08-13
Important
- Existing saves, configs, datapacks, item tags, and API integrations remain compatible.
- The network protocol has changed. Clients and servers must both use Runic Tome 0.6.0.
- By default, absorbing a stack stores one book and consumes the entire stack. Set
absorbWholeStacktofalseto consume only one item and leave duplicates in your inventory.
Added
Every library entry now has an Extract button, allowing you to turn a stored book back into a physical item.
- Extracted books will not be immediately absorbed again.
- If your inventory is full, the book is safely dropped nearby.
- Servers can disable extraction with
allowBookExtraction.
Added
/runictome unmark [<player>]to make an extracted book absorbable again.Added
/runictome purge [<player>]to find stored books that are now excluded. Use/runictome purge confirmto remove them.Added
/runictome debug scan [<namespace>]to check which items will or will not be absorbed. A full report is saved asrunictome-scan.txt.Commands can now target other players and be used from the server console.
Long command results now use pages, with favorites clearly marked.
Added
maxFavoriteTogglesPerSecondto limit favorite-toggle requests and protect servers from spam.Added automatic build checks and greatly expanded testing for improved stability.
Fixed
Invalid or misspelled item IDs are no longer treated as
minecraft:air.Fixed rare cases where opening a stored book could overwrite items, corrupt shared game data, or interfere with another mod.
Patchouli guides no longer trigger an unrelated item a second time on the server.
A broken third-party or datapack integration can no longer interrupt book pickups, crafting, smelting, or inventory scans.
Book-detection settings now apply immediately after reloading the config instead of requiring a restart.
The client library is now cleared when leaving a world, preventing books from a previous world briefly appearing after reconnecting.
Added safer handling for damaged or malicious network data.
Favorite changes now sync more efficiently and can no longer be spammed to repeatedly resend the entire library.
showUnlockToastnow works correctly as a personal client setting and has moved torunictome-client.toml.Inventory scans are spread across multiple ticks to reduce server lag when many players are online.
Configuration changes are now applied together, preventing brief inconsistencies during reloads.
Improved thread safety for item detection and warning logs.
Fixed compatibility with functional or consumable books that must remain physical, including books from:
- Runic Skills
- Legendary Additions
- Alex’s Caves
- Art of Forging
- Aylel RPG Drops
- CustomNPCs
- Dungeons and Combat
- Unique Accessories
- Cthulhu Fishing
- Threateningly Mobs
- Celestisynth
- Stargate Journey
- JSG/Aunis
- Valoria
- Goety
- Goety: Awaken
- Wesley’s Roguelike Dungeons
Improved detection of leveling, XP, skill, summoning, ability, upgrade, and necromancy books so they are not accidentally absorbed.
Built-in safety exclusions are now automatically combined with your config, so new protections apply without resetting existing settings.
Changed
- Book absorption now follows one consistent rule across pickups, crafting, smelting, and inventory scans.
- Extracted books keep their protection marker until
/runictome unmarkis used. - Internal library data is now handled more safely when accessed by other mods.
- Improved Patchouli loading compatibility.
- Corrected outdated or inaccurate README examples and explanations.
- Builds are now reproducible, helping ensure identical source code produces identical mod files.
- Removed unused translations and added a clearer message when a stored book has no available physical item.
This mod has no additional files

