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Runic Skills

Runic Skills is a Minecraft 1.20.1 Forge RPG progression mod that adds ten levelable skills, auto-scaling passive bonuses, and hundreds of toggleable perks so players can shape a real build through normal gameplay. Designed for the Runecraft modpack.
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Runic Skills 1.6.1 (Forge 1.20.1)

File namerunicskills-1.6.1.jar
Uploader
MythicModderMythicModder
Uploaded
Jul 8, 2026
Downloads
1.1K
Size
1.3 MB
Mod Loaders
Forge
File ID
8392611
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:runic-skills-1516283:8392611")

Learn more about Curse Maven

What's new

[1.6.1] - 2026-07-08 — Hide disabled content from the UI

Added — hide disabled content from the UI

Previously a perk/passive/power listed in disabledPerks / disabledPassives / disabledPowers was blocked but still shown (locked/greyed), which playtesters read as a bug — the entry looks usable but isn't. Three new server-authoritative common-config booleans (all default false) let pack makers hide disabled content entirely instead:

  • hideDisabledPerks, hideDisabledPassives, hideDisabledPowers — when a flag is on, entries in the matching disabled* list are omitted entirely from the skills/powers screens, their level-up/equip buttons, and their tooltips (not greyed out). When off (default), behavior is exactly as before — nothing changes for existing packs.
  • Disabling and hiding are now distinct: disabled* always blocks effects/leveling/equipping server-side regardless of the hide flag; hideDisabled* only controls UI visibility.
  • The op-gated /powers list admin command deliberately keeps showing disabled powers with the [disabled] marker — it is a diagnostic tool, not player-facing.
  • The duplicated disabled-name matching in the three registries was extracted into a Forge-free common/util/DisabledContentMatcher (unit-tested: bare-path vs full-id matching, addon namespaces, exact-match/no-prefix-collision, null/empty safety). Each registry gains an isHiddenFromUi(...) helper (disabled AND the hide flag) that the screens filter through.
  • Network protocol bump 78: CommonConfigSyncCP now also syncs disabledPowers (which was previously enforced server-side only) plus the three hide flags, so a dedicated server controls what clients see. Mismatched client/server pairs are rejected at the handshake.

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