fix: CaveBiomeAPI incompatibility "fix"
fix: Fixed rendering Forge TileEntities
fix: Liquid rendering fixes for block face occlusion & z-fighting with transparent blocks
fix: Allow Kelp blocks and other transparent full blocks to still render water
fix: Add self occlusion test for waterlogged blocks
* Added self occlusion test for fluid in waterlogged blocks.
* Fixed occlusion test behaving incorrectly for non full square shapes.